4.1 What is Good Design?
Explore Good Design
Section titled “Explore Good Design”A Think-Pair-Share exploring responses to design.
- Think of a company or organization that you associate with “good design” and describe waht makes them exemplary.
- Explore the website of the organization, consider the objects, software, or other things they create. Use the Thinking Aloud method (see chapter 4) to evaluate your response to the design.
- List additional reasons why you have selected this organization. What about their website, products, or other aspects of their brand or identity (see chapter 3) are examples of good design?
The Apple Watch Ultra home page
Style Guides and Design Systems
Section titled “Style Guides and Design Systems”If there is one solid principle you can take from Apple’s brand, products, webpage, everything, it is this: Consistency is central to good design.
- In the 220 page NASA Graphics Standards Manual (1976), Richard Danne and Bruce Blackburn show how the NASA logo, U.S. flag, and classic Helvetica typeface should be used on vans, confidential documents, and even the space shuttle.
The NASA Graphics Standards Manual (1976) shows how to produce consistent designs across everything that represents this iconic organization. ©Danne & Blackburn / NASA, Standards Manual.
- The Apple Human Interface Guidelines explains best practices across all their content. For example on the Charts page inside Content, they remind readers to “Establish a consistent visual hierarchy [to] help communicate the relative importance of various chart elements.

Two examples from a Figma design templates published in the Apple Design Resources for iOS 17 and iPadOS 17 to help designers and developers ensure consistency with all Apple interfaces.
- Continue exploring the above examples and find one more contemporary or past example using a search engine. Make notes about the system, including things that might not be evident at first glance.
Practicing Consistency
Section titled “Practicing Consistency”
Kern Type challenges players to adjust the kerning between letters so that the negative space between them is consistent. See https://type.method.ac